https://forum.falcon-bms.com/t…2-incremental-installer/1
Changelog
https://www.falcon-bms.com/changelogs/falcon-bms-4-37-2/
Balkan Theater für U2 ist auch feddich
https://forum.falcon-bms.com/t…-update-2?_=1677924690897
Die grün markierten Änderungen sind besonders interessant
Falcon BMS 4.37.2
Known Limitations
Mirrors will only show once canopy closed
VR is still an early iteration, do not expect a fully featured experience (mouse needed)
F-15C cockpit is a Work In Progress (it cannot be used for ramp start)
Falcon BMS will default to new launcher but old launcher still available at root folder installation
As usual, Falcon BMS.cfg is restored to default
Warning
- For voice activated commands: A lot of changes were made, make sure you update your scripts…
- Key files have been reworked
Diese beiden Dinge muss man sich noch mal etwas genauer ansehen um beurteilen zu können ob und welche Aktionen noch erforderlich sind
Data Changelog
3D & Textures changes:
---------------------
- Updated texture for IAF cockpits
- Updated MD-500 model
- Fixed F/A-18 buttons location in cockpit (reverted changes)
- Updated tiles under bridges for KTO
UI changes:
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- Updated WASP mission
- Updated Traning 01 mission
- Fixed trigger for Save3 campaign
- Updated TacRef
- Updated Art for TvT
Flight Models changes:
---------------------
(none)
Documentation changes:
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- Updated BMS-Training.pdf
- Updated BMS-User-Manual.pdf
- Updated TO 1F-16CMAM-34-1-1 BMS.pdf
- Updated BMS-Technical-Manual.pdf
- Updated BMS Device Setup Guide.pdf
- Updated keeboard & Charts & AIP
- Updated CAS Templates
- Updated BMS-Cockpit-Interaction-Guide.pdf
- Updated BMS-VR-Guide.pdf
Vehicle / Weapon changes:
------------------------
- Fixed AS-34 range
- Updated SA-6 engagment parameters for close range
- Fixed wrong data in SA-5 missile
- Fixed SA-SA-N-9 missile (match SA-15)
IVC changes:
-----------
(none)
Comms changes:
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- Added new comms files (Heavy / overhead / Bullseye to target)
Airbase changes:
---------------
- Updated Kunsan airbase
- Updated Korean airbases with localizers
- Fixed WASP localizer + ILS
Other changes:
-------------
- Updated keys: * Added SimEcmMode1-5On/Off * Rename SimEcmMode1-5 to SimEcmMode1-5Toggle
- Fixed "J" command unable to turn off ECM
- Updated Audio for UI
- Added Gamepad support
- Updated Falcon BMS.cfg
Code Changelog
3D Engine:
----------
- Fixed memory leak with minimized server or g_bNoRender
- Fixed PS management in "Norender" mode
- Fixed seat height with VR. Now also possible to adjust using mouse
- Fixed crazy chase camera
Weather Engine:
---------------
(none)
Campaign Engine:
----------------
- Fixed CTD when declaring an aggregated feature
- Fixed own team not being spotted and spot status not being updated
AI Engine:
----------
- Fixed harpoons not beeing fired is mission is not TASMO
- Fixed AI opening canopy (and let it opened even after take off) when a player exit
- Fixed AI ground avoidance boost when thrust is null
- Fixed AI badly avoiding other aircrafts on ground
- Removed AI omnipotent last ditch missile avoidance maneuver
- Added AI announces target position when asking permission to engage (for AA and AG)
- Updated overhead radio procedure (no need to declare break anymore, based on user movements)
ATC Engine:
-----------
- Fixed CTD in ATC when crashed plane in queue wasn't over a runway
- Added ATC Heavy aircraft management. If requested and possible, ATC will prioritize the longest runway for a Heavy Call
UI Engine:
----------
- Added protection against AI flooding message queue when tanker is not yet opened for business
Systems:
--------
- Fixed all missiles being considered AA (now reads from database)
- Added reset Pitch Trim when wheelspeed is > 60kts (F-16 only)
- Fixed "cancel override" automatically when entering into SRM or MSL override. Particularly usefull for keyboard user
- Reduced ECM power function of number of program actively transmissing
- Added HOJ in MidCourse taking over DL in case DL is lost
- Added F-16 Avionics: DrawAirspeed
- Fixed wrong places C nemonic for airspeed
- Fixed <M> symbol missing in some edge cases
- Fixed hook can be lowered only once. When raised after lowering, the hook can not be retracted fully but is spring loaded to allow taxiing above cables
Flight Models:
--------------
(none)
Others:
-------
- Added integrity check on entire sim-data folder if requested by server
- Added a new server mode where server stays paused without players and players can control time compression (g_nServerCompressionMode): * 0 (default) * 1: server pause without players * 2: server pauses without players, player can control server acceleration
- Added Server controlled tacview * g_bMPAllowFltFile: set to 0 in the server so that clients will not record real-time tacview entries (ACMI will still be exported after flight) * g_bMPTacviewRespectFoW: set to 1 in the server so that clients will respect fog of war
- Fixed radar cursor not working with held down pov key
- Added Allows reloading joystick configuration in 3d (.joy in 3D chat window [CTRL+T])